![]() “We address any fixes that a show requests as it goes through the post process,” Chan affirms. Studio artists, such as Chan, are responsible for many high-quality, attention-grabbing, and prized animated series, including SpongeBob SquarePants and Dora the Explorer.Ĭhan, as post production CG supervisor, oversees a team of four artists who handle the CG portion of the studio’s post-production process. ![]() Nickelodeon Animation Studio’s 72,000-square-foot facility houses not only hundreds of imaginative digital artists, but also an arsenal of innovative computer graphics (CG), 3D, and motion-capture hardware and software tools with which to create and perfect cutting-edge, digital animation. Thirteen years later, Chan is the CG supervisor of Nickelodeon Animation Studios’ Post Production Department, where he continues to employ LightWave 3D in the daily production of Nickelodeon’s popular animated television series, called Nicktoons. As a creative person, the faster I could see what was in my head on screen, the more fun the process became.” It’s very easy for an artist to get comfortable with the toolset, so they can go from idea to creation in a short amount of time. One of the greatest strengths of LightWave is that it’s not an intimidating piece of software. “I found it very easy to generate content quickly with LightWave-this was very instrumental to my learning process. “I was introduced to LightWave in college,” recalls Chan, who received a degree in Computer and Video Imaging with a concentration in Character Animation. ![]() No one could predict at the time that these innovators and innovations would partner and, in doing so, deliver some of history’s most celebrated animations, which are beloved by millions, young and old, the world over. In 1998, as Viacom opened the Nickelodeon Animation Studio in Burbank, Calif., college student Ernest Chan was adopting NewTek’s LightWave 3D software for the first time.
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